
Game Studio
BlueRoom Simulations boasts an exceptional in-house Game Studio team, specialising in the design and development of cutting-edge Virtual Reality (VR), Augmented Reality (AR), serious games, digital twins, and computer-based simulations. Our team harnesses a broad range of innovative technologies and interactive learning modalities to create tailored educational solutions for leading universities, government entities, and major corporations. From complex training scenarios and immersive simulations to engaging educational games, our diverse expertise enables us to address unique and varied educational challenges, extending far beyond our core strengths in medical and mixed reality.
Virtual Reality Aircraft Familiarisation
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Our Virtual Reality training modules provide an immersive, hands-on learning experience, allowing students to explore aircraft like the C-130J Hercules and the C-17A Globemaster III in a fully virtual environment. Easily portable, scalable, and cost-effective, these standalone VR solutions significantly enhance knowledge retention compared to traditional eLearning methods. Designed for flexibility, modules can be customised to various aircraft configurations, ideal for defence and government training programs.
RMIT - Foodbank Game

We developed an interactive 3D simulation game for RMIT University, guiding students through ethical decision-making in managing a social venture like Foodbank. This immersive 20–30 minute experience is browser-accessible and downloadable for PC and Mac, seamlessly integrated into RMIT's learning management system.
Uni Mel - VR Music Performance

We developed an immersive VR environment for the University of Melbourne Faculty of Fine Arts and Music, designed to help students master performance skills through realistic simulations. Featuring centering techniques guided by a virtual psychologist, orchestral audition scenarios, customisable lighting, detailed audience avatars, and dynamic audio enhancements, the experience provides students with powerful tools to manage performance anxiety and enhance creativity.
RMIT University Hospital Simulator

We built an engaging online simulation for RMIT University where students manage their own hospital, navigating complex resource allocation decisions over three simulated years. Featuring an interactive isometric environment with dynamic animations and real-time feedback, students experience firsthand the challenges of healthcare management. Integrated seamlessly with RMIT's learning platform, the game allows teachers to guide progress, unlock levels, and facilitate insightful classroom discussions.
RMIT Accounting Game

We developed a scenario-based educational simulation that places students in the role of financial consultants, performing valuations and audits to guide strategic investment decisions. Across two interactive lessons, students engage with realistic animated presentations, detailed pitch documents, and immersive scenarios. Their assessments and decisions are captured in real-time, enabling teachers to facilitate dynamic group discussions, analyze valuation methodologies, and explore auditing techniques collaboratively transforming theoretical concepts into practical skills.
Point of Care Ultrasound VR
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Developed in collaboration with Philips Healthcare Australia, this immersive VR simulation places clinicians and paramedics into realistic emergency medical retrieval scenarios, such as helicopter rescues. Learners practice and master critical ultrasound skills, specifically the e-FAST assessment, guided by interactive virtual mentorship. The solution significantly enhances diagnostic capabilities, skill retention, and confidence, ultimately improving patient outcomes through realistic and accessible experiential learning.

