
Unreal / XR Software Developer Intern (3-Month Internship)
Clayton, Victoria, Australia
Full-time
Onsite
Cool
Cool
Clayton South, Melbourne VIC (On-site, full time)
Internship (3 months) – Unpaid – Intake runs every 3 months
About BlueRoom
We build cutting-edge Mixed Reality (MR) training and simulation systems for high-consequence environments, requiring rapid problem-solving, practical engineering, and an attitude of getting things done.
The Internship
We’re looking for a recent graduate / final-year student who wants real-world experience building and deploying Unreal-based XR applications. This is a hands-on, on-site internship in Clayton South, working directly with our technical team on real customer-facing projects.
You’ll gain exposure to:
- Unreal Engine development for XR / simulation (VR/MR) and PC applications
- Rapid prototyping, iterative development, and production hardening
- System deployment and troubleshooting (software + hardware integration)
- Working with large customers in Australia and globally
- Opportunities to support demos, showcases, and (where feasible) travel for deployments/events
This internship runs on a three-month cycle. Strong performers may be considered for future paid opportunities as they arise.
What you’ll do
Depending on your capability and current project needs, you may:
- Implement gameplay/simulation features in Unreal Engine (Blueprints and/or C++)
- Build UI elements, interactions, and training flows
- Optimise performance and improve stability
- Integrate devices/sensors/peripherals (where relevant)
- Use version control and collaborate via structured dev workflows
- Assist with packaging builds, testing, and deployment checklists
What we’re looking for
- Recent graduate or final-year student in software engineering / games / CS / mechatronics or similar
- Working knowledge of Unreal Engine (personal, academic, or hobby projects welcome)
- Comfortable learning quickly and taking feedback
- Solid communication skills and a team-first mindset
- Ability to commit to 3 months full-time, on-site in Clayton South
Nice to have:
- C++ experience, Blueprint fluency, or both
- Git / Perforce familiarity
- Any XR exposure (VR/MR), 3D maths, or real-time optimisation
- Hardware/system integration curiosity (devices, peripherals, networking)
Why this is worth doing
You’ll be in the room with a team shipping real systems to real customers. If you want a portfolio that includes production XR work, exposure to deployment reality, and a fast learning curve—this is it.
How to apply
Apply with:
- A short cover letter (why BlueRoom, why XR, and what you want to learn)
- Your CV
- Links to any work: GitHub, itch.io, portfolio, showreel, or a brief demo video (highly valued)
Police check:
We will require a national police check on prior to starting.
No recruitment agencies please.

Unreal Game Developer
Clayton, Victoria, Australia
Full-time
Onsite
Cool
Cool
Clayton South, Melbourne VIC (On-site, full time)
About BlueRoom SImulations
Joining BlueRoom means joining a niche high-performing team with a mission to 'Empower People to Navigate Critical Situations'. We do this through cutting-edge technologies requiring significant innovation, R&D, and an attitude of getting things done efficiently using out-of-the-box thinking.
We are seeking a passionate Unreal Engine Developer to work both on our main BlueRoom Mixed Reality Simulator as well as a range of other serious game and simulation projects for VR and PC. Please take a look at our website to learn more about our system.
The role includes significant travel opportunities (interstate & international), offers professional development opportunities, and the ability to grow and advance as our organisation expands.
You'll work alongside a diverse and fun-loving team of professionals who are all dedicated to achieving our common goal.
To be successful, you will have:
- Tertiary qualification in software development or equivalent industry experience.
- Prior game development experience, particularly with Unreal Engine.
- A minimum of 2 years of Unreal Engine development experience.
- Experience with rapid prototyping and agile development.
- Experience with version control (Github, Perforce).
- A creative, growth-oriented mindset and an eagerness to explore new and exciting directions in immersive computing.
- Good communication skills and a team-oriented outlook.
- Willingness to travel.
- Experience with systems and hardware integration is advantageous.
We expect big things from this role and look forward to your application.
No recruitment agencies please.